Google is Enforcing a 30% Take From In-App Purchases in 2021

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Tech giant Google announced on Monday in a blog post that it will be enforcing rules that require app developers distributing Android software on the Google Play Store to use the company’s in-app payment system.

This may be a blow for developers as Google’s billing system takes a 30% fee from payments. Developers were able to have customers pay them directly with a credit card for digital content.

According to Google’s existing policy, developers needed to use the company’s billing system but th rule had not been enforced. That is until now.

Developers have until Sept. 30, 2021 to use Google’s billing system, which takes a 30% fee from payments, instead of independent payment systems.

According to Google, 97% of developers selling digital goods already comply with its policies.

“We want to be sure our policies are clear and up to date so they can be applied consistently and fairly to all developers, and so we have clarified the language in our Payments Policy to be more explicit that all developers selling digital goods in their apps are required to use Google Play’s billing system,” Google said in the announcement, signed by Sameer Samat, a VP of product management.

The blog post additionally read:

We’ve always required developers who distribute their apps on Play to use Google Play’s billing system if they offer in-app purchases of digital goods, and pay a service fee from a percentage of the purchase. To be clear, this policy is only applicable to less than 3% of developers with apps on Google Play. We only collect a service fee if the developer charges users to download their app or they sell in-app digital items, and we think that is fair. Not only does this approach allow us to continuously reinvest in the platform, this business model aligns our success directly with the success of developers.

But we have heard feedback that our policy language could be more clear regarding which types of transactions require the use of Google Play’s billing system, and that the current language was causing confusion. We want to be sure our policies are clear and up to date so they can be applied consistently and fairly to all developers, and so we have clarified the language in our Payments Policy to be more explicit that all developers selling digital goods in their apps are required to use Google Play’s billing system.

Again, this isn’t new. This has always been the intention of this long standing policy and this clarification will not affect the vast majority of developers with apps on Google Play. Less than 3% of developers with apps on Play sold digital goods over the last 12 months, and of this 3%, the vast majority (nearly 97%) already use Google Play’s billing.

But for those who already have an app on Google Play that requires technical work to integrate our billing system, we do not want to unduly disrupt their roadmaps and are giving a year (until September 30, 2021) to complete any needed updates. And of course we will require Google’s apps that do not already use Google Play’s billing system to make the necessary updates as well.

Disclaimer: We have no position in any of the companies mentioned and have not been compensated for this article.

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